Documentation for the Chaos Theory Editor

Adding new levels to the game:

If you want to play a homebrewed level from another fan, just copy the level file into the following folder under your Steam folder:

steamapps\common\chaostheory\data\customlevel

The name of the level which can be entered in the upper-left box is used for the level name.

The editor and custom levels are only available in the full version of the game


Controls:

Press Ctrl + F1 to start the editor

The editor is controlled by mouse and by keys:

Mouse:
  • Left Mouse Button: select objects
  • Right Mouse Button: deselect objects
  • Right Mouse Button + mouse motion: scrolling
  • Wheel: Zoom

Keys:
  • Ctrl + Right Mouse Button: rubber band selection
  • Ctrl + A: select all
  • Ctrl + D: duplicate selected elements
  • Tab: show object pictograms
  • Del: delete selected objects

Parameter overview:

Particle Generator

  • Max Particles
    Number particles that can be generated
  • Orientation
    The direction in which the particles are emerged
  • Pattern(+-+)
    Pattern for the polarity of the generated particle. The pattern will be repeated
  • Fire Interval
    Time distance between two generated particles
  • Particle Speed
    Velocity of generated particles
  • Time Offset
    Time before the first particle is generated
  • Sim. Particles
    Number of particles that can exist simultaneously on the game field for this particle generator
  • Particle Lifetime
    Lifetime for particles whose speed is below the “speed threshold”
    -1 = unlimited lifetime
  • Speed Threshold
    If a particle's speed is below the speed threshold, the lifetime will be decreased

Magnetic Core

  • Max Particles
    Number of particle that can be held
  • Stepsize (Deg)
    Rotation of collected particles per step in degrees
    Continuous rotation: 0
  • RotFreq
    Rotational frequency
  • Init Polarity
    Initial polarity
  • Influence Radius
    Radius of the influence. The radius is not apparent while playing the game!
  • Kick-Off Speed
  • Start Angle

Distributor

  • Max Particles
    Number of particle that can be held
  • Stepsize(Deg)
    Rotation of collected particles per step in degrees
    Continuous rotation: 0
  • Rot Freq
    Rotational frequency
  • Kick-Off Speed
  • Start Angle
    Initial position of the primary collected particle
  • Reaction Speed
    The minimum particle speed needed for this distributor to be reactive

Dipol

  • Max Particles
    unused
  • Reaction Speed
    The minimum particle speed needed for this dipol to be reactive
  • Step Degree
    Rotation of collected particles per step in degrees
    Continuous rotation: 0
  • Rot Freq
    Rotational frequency
  • Kick-Off Speed

Polarity Inverter

  • Reaction Speed
    The minimum particle speed needed for this inverter to be reactive

Bar

  • X
    Width of the bar
  • Y (deprecated)
    Unused
  • Z( deprecated)
    Unused
  • Orientation
  • Centered
    Rotation around origin: 1
    Displaced rotation: 0
  • Rot-Freq
    Automatic rotational frequency
  • Steps in Degrees
    Rotation of collected particles per step in degrees
    Continuous rotation: 0
  • Triggerable
    Defines if a bar can be rotated by the player
  • Door-Interval
    Time between the changing from permeablility to impermeablility
    No Changes: 0
  • Door-Delay
    Time Offset for the Door-Intervall

Portal

  • Mode: In(1) / Out (0)
    Entrance: 1
    Exit: 0
  • Pair Number
    To link entrances with exits, choose the same pair number
  • Orientation
    Output direction if “Directed Output” is activated
  • Directed Output
    Particles always leave portal with the chosen “orientation”
    Directed Output: 1
    Undirected exit: 0 : Angle of entrace = output angle ( note the “orientation”!)
  • Output Velocity
    Use the incoming speed: 0

Multiplier

  • Reaction Speed
  • Invert
    Invert the recently generated particle: 1
    Otherwise: 0
  • Output Speed
    Keep the incoming speed: 0
  • Max Duplication
    Maximum duplication until the mutiplier “burns out”

Gravitron

  • Influence Radius
  • Init Polarity
    Initial polarity
  • Force Factor
    Strength of the force acting on the particles
  • Allow Neutral
    Determines if the gravitron can be set to neutral (deactivated)
  • Change Timer
    Time distance between changing of polarity using the “Polarity Pattern”
  • Change Delay
    Time offset for change process
  • Polarity Pattern
    Pattern for the polarity of the gravitron
    The pattern will be repeated
    Positive: +
    Negative: -
    Neutral: everything except: 0, +, -

Collector

  • Max Particles
    Number of particles needed to fill the collector
  • Init Polarity
    Initial polarity
  • Stable
    1 = Stable
    0 = Unstable (loose only one particle per hit),
    -1 = Unstable (loose all particles per hit)
  • Reaction Speed
    The minimum particle speed needed for this collector to be reactive

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